TIME STAMPS
0:00 Intro
0:15 Start
1:37 Where is the Apex Valakkar?
2:40 Medical Profession Purpose
4:48 More Interesting Level Design
7:02 FPS Gadgets
8:08 Clothing Purpose
9:15 Armour Sounds / Audio
10:27 Inertia
11:48 Armour Classes & Difference
18:40 FPS Gameplay Direction & Goals
20:10 Breaker Stations
21:20 Crossbow / Lever Action / Bullpup
22:11 Weapon Wear & Tear
22:50 Climbing
22:56 Swimming
23:02 Squadron 42 FPS Improvements
25:10 Boom Tube OP
25:39 Medical Changes
26:22 Super Heavy Armour
27:08 Desync
27:46 Conclusion
Star Citizen is an open development, crowd funded project from Cloud Imperium. Consisting of 2 games, Squadron 42 a single player, story driven campaign putting you in the middle of the Vanduul attacks as an up and coming UEE Navy pilot, and Star Citizen, a highly detailedfirst person MMO set within a persistent universe where there are no limits. This includes, space, and ground aspects, massive spaceships with full interiors and interactions, a full dynamic economy which reacts to the players actions allowing for anything you can imagine. It is all being built on the StarEngine (a modified version of Amazon's Lumberyard Engine).Please bare in mind that this is heavily WIP and in an alpha state in which much of the foundational tech to make it a reality is still being developed. Both games do not have set release dates yet but you can play the alpha build for the PU MMO which makes consistent progresswith quarterly patch releases throughout the year.